Index

Symbols | B | C | D | E | F | H | I | L | M | O | R | S | T | U | W

Symbols

--debug
command line option, [1], [2], [3]
--dir SAVEDIR
command line option
--force
command line option, [1], [2]
--force-bury
command line option, [1]
--html BASENAME
command line option, [1]
--html HTMLPATH
command line option
--mapstore PATH
command line option, [1], [2], [3], [4]
--outputdir
command line option
--regionfile PATH
command line option, [1]
--skip-relight
command line option, [1], [2], [3]
--spawn X Z
command line option, [1], [2]
--workers WORKERS
command line option, [1], [2], [3], [4], [5], [6]
--write
command line option, [1]
-a, --all
command line option, [1]
-c CFGFILE, --config CFGFILE
command line option, [1], [2]
-d X Z, --dungeon X Z
command line option, [1]
-e X Z, --entrance X Z
command line option, [1]
-n NUM, --number NUM
command line option, [1]
-o X Y Z, --offset X Y Z
command line option, [1], [2]
-s SEED, --seed SEED
command line option, [1], [2]
-t FLOOR, --term FLOOR
command line option, [1], [2]

B

bonus

C

chest_traps
chests
command line option
--debug, [1], [2], [3]
--dir SAVEDIR
--force, [1], [2]
--force-bury, [1]
--html BASENAME, [1]
--html HTMLPATH
--mapstore PATH, [1], [2], [3], [4]
--outputdir
--regionfile PATH, [1]
--skip-relight, [1], [2], [3]
--spawn X Z, [1], [2]
--workers WORKERS, [1], [2], [3], [4], [5], [6]
--write, [1]
-a, --all, [1]
-c CFGFILE, --config CFGFILE, [1], [2]
-d X Z, --dungeon X Z, [1]
-e X Z, --entrance X Z, [1]
-n NUM, --number NUM, [1]
-o X Y Z, --offset X Y Z, [1], [2]
-s SEED, --seed SEED, [1], [2]
-t FLOOR, --term FLOOR, [1], [2]
configuration section
chest traps
dungeon
entrances
features
floors
hall traps
halls
mobs
projectile traps
rooms
secret rooms
stairwells
treasure rooms

D

doors
double_treasure

E

enchant_system
exit_portal

F

fill_caves
floor
force_bury

H

hidden_spawners

I

intermediate

L

locked
loops

M

maps
mapstore
max_dist
maximize_distance
min_dist
multiplier

O

ocean_biomes
offset

R

river_biomes
ruin_ruins

S

sand_traps
secret_door
secret_rooms
silverfish
skeleton_balconies
SpawnCount
spawners, [1]
SpawnMaxDelay
SpawnMaxNearbyEntities
SpawnMinDelay
SpawnRequiredPlayerRange
structures
subfloor

T

torches_bottom
torches_position
torches_top
tower
treasure_SpawnCount
treasure_SpawnMaxDelay
treasure_SpawnMaxNearbyEntities
treasure_SpawnMinDelay
treasure_SpawnRequiredPlayerRange

U

use_incomplete_chunks

W

wall